AI Insights · Timothy · July 2022
Top 5 Space Games Performance in Norway in Q2 2022
Discover how the top 5 space games fared on a unified platform in Norway during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
In Q2 2022, the top 5 space games on a unified platform in Norway showcased varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Solar Smash saw significant fluctuations in weekly downloads, peaking at 3.6K in mid-April before gradually declining to around 927 by the end of June. Weekly active users followed a similar trend, starting at 6.3K at the end of March and peaking at 13.7K in mid-April, then tapering off to about 7.4K by the end of June. Revenue also experienced ups and downs, reaching a high of approximately $42 in early April but dwindling to around $1 by the end of June.
Galaxiga - Classic 80s Arcade exhibited a steady increase in weekly downloads, starting at 405 and climbing to 1.7K by the end of June. Active users mirrored this growth, rising from 802 at the end of March to over 3K by the end of June. Revenue showed a similar upward trend, peaking at around $841 in late May and maintaining strong performance with $819 at the end of June.
Mr Autofire had a more volatile performance. Weekly downloads showed a peak of 1K in early May before stabilizing around 569 by the end of June. Active users increased from 4.7K at the end of March to 6.3K in early June, then slightly dipped to 5.7K by the end of June. Revenue fluctuated, reaching a high of $1.6K in mid-April and closing at around $637 by the end of June.
Find the Alien: Fun Adventure experienced a consistent trend in weekly downloads, starting at 690 at the end of March and ending at 719 by the end of June. Active users remained relatively stable, hovering around the 1.7K to 1.9K range throughout the quarter.
My Little Universe showed notable growth in revenue, peaking at approximately $1.6K in late June. Weekly downloads also saw an upward trend, starting at 543 and ending at 822 by the end of June. Active users increased from 2.2K at the end of March to 2.4K in late May, then stabilized around 2.1K by the end of June.
These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance of the top 5 space games in Norway during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.